The video also demonstrates just how the game's 120hz capabilities affect the gameplay, which is interesting to hear from a developer's technical point of view. "This means you can feel the world how we want you to feel it, and that means Dirt 5 feels like no other racing game – it's like nothing I've ever played before, if I'm honest." With the adaptive triggers, you don't just supply an 'on' or 'off', you supply a waveform to explain how soft you want it, or how much you want the to push out or pull. "And you'd just adjust how frequently you'd turn them on and off. "There wasn't enough expression within rumble before," he explained. "That says 'why were we not doing this before?' It's incredible."Īccording to Springate, it's mostly in how the vibration works through the haptic feedback that makes the pad feel so unique and ground-breaking. "There's not often that something in the controller space comes along and surprises you," said Springate.
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In particular, he revealed some interesting new information about the DualSense controller.Īccording to Springate, Dirt 5 is poised to take full advantage of the console's new DualSense controller, fully embracing the pad's adaptive triggers and haptic feedback to make the racing experience more tactile and immersive.
In a new trailer (below), the studio's technical director David Springate explained some of the key next-gen features for the upcoming racing game and how the team catered development towards PlayStation 5 tech in a few specific areas. We now know a little bit more about what the DualSense is capable of thanks to Dirt 5 maker Codemasters.